A collection of my work in Game Development (Unity) and 3D Character Art (Blender).

Aisle

Aisle is a bold, rebellious character defined by a striking stylized design.

Alice

Alice is the 7th knight of the Grand Order sworn to protect the crown.

Diego

Diego is a Red Mage inspired anime character specializing in destruction magic.

Jin

Jin is a contract-bound sci-fi samurai for hire, known for his unnerving calm and surgical precision in high-risk eliminations.

Rider

Rider is a professional cleaner with a calmness that others would describe as very boring.

Facade

Facade is a 2D pixel-art local PvP arena fighter featuring diverse playstyles and fast-paced combat.

Harvest Horizon

Harvest Horizon is a 2D drilling and crafting game where players restore a broken settlement by gathering resources and upgrading their tools.

SimplyCom

SimplyCom is a turn-based strategy game where the player takes command of a squad of super soldiers

Soulsync

A PvE multiplayer roguelike where players are bound by a shared curse while uncovering the truth behind a corporate-controlled fantasy world.

STRIKE STORM

STRIKE STORM is a fast-paced rhythm-action combat game where players chain combos, unleash special attacks, and fight to maintain momentum as the game speed ...

ZeniVerse (Game Store Design)

A customizable digital game storefront concept where users can personalize layout, themes, and content hierarchy to reflect their identity.